Filcher’s Fork
Uncommon | Agile | Backstabber | Deadly d6 | Finesse | Maskani | Thrown 20 ft. |
Price 1 gp; Damage 1d4 P; Bulk L
Hands 1
Type Melee; Category Martial; Group Spear
This maskani weapon looks like a long, two-pronged fork and is used as both a weapon and a cooking implement.
Traits | |
Agile | The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn. |
Backstabber | When you hit a flat-footed creature, this weapon deals 1 precision damage in addition to its normal damage. The precision damage increases to 2 if the weapon is a +3 weapon. |
Deadly d6 | On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon’s damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. For instance, a rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon’s normal damage dice doesn’t change the size of its deadly die. |
Finesse | You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage. |
Maskani | A creature with this trait is a member of the maskani ancestry. These small racoon people both playful and ferocious. An ability with this trait can be used or selected only by maskani. A weapon with this trait is created and used by maskani. |
Thrown 20 ft. | You can throw this weapon as a ranged attack, and it is a ranged weapon when thrown. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment specified in the weapon’s Range entry. |
Uncommon | Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can’t be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2. |
Critical Specialization Effects |
Spear: The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn. |