Spelling and Grammatical Maintenance

Corrections and updates have been made to a variety of pages throughout the site:

Spelling or grammatical changes have been made in:
Continent of Reylan
Theriath
Elves
Half-Goblins
Kitsune Heritages and Kitsune Feats
Vylani
Deities of Riadus: Feilona, Hectus, Kairos, Nadurra, Nual, Tylden, and The Vortex
Cosmology, Cosmology: Lumos and Ale’oma

Wording has been updated to improve readability in:
Cosmology: Infernus
Ancestries: Elves & Half-Elves
Dwarves
Elves
Goblins
Vylani
Half Ancestries: Half-Orcs, and Versatile Heritages: Half-Orcs
Dieties of Riadus: Nayshima and Tark

Bold type to is now used to distinguish Special from text in:
Half-Goblins: Half-Goblin Feats
Kitsune Feats
Wulfen Feats

Continent of Reylan:
Mountains have been added to descriptions of Canthelon and Nysaido

Theriath:
Wording has been updated to match elves origin from Elves page

Kitsune:
A duplicate word has been deleted.

Half Ancestries: Half-Orcs and Versatile Heritages: Half-Orcs:
Location information has been added for Norlings

Wulfen:
Wolf-men has been changed to wolf-people; there are females too!

Posted in Updates | Tagged , , , , | Leave a comment

Gatewalkers Player’s Guide Updated

Some typos and other info has been fixed in the download for the Gatewalkers Player’s Guide on the Campaigns page.

Page 3: Using This Player’s Guide
Added book list

Page 3: Where On Riadus?
Corrected capitalization of title
Named the mountains

Page 5: Ancestries
removed erroneous “that”

Page 5: Languages
corrected the Common to be identified as Rissian

Page 6: Backgrounds
corrected page number for Deviant Abilities in the Guide

In addition, a link has been provided to the Archives of Nethys for ease of access.

Posted in Updates | Tagged , , | Leave a comment

Therean Gates

The Therean page has been updated to include information about the ancient and occasionally functional Therean Gates, mystical stone arches that can transport travelers to other Gates throughout Riadus. This information is not necessarily well known, but it is relevant to the upcoming Gatewalkers campaign I’ll be running and player characters should be familiar with it, or at least have access to the information.

Posted in Updates | Tagged , , | Leave a comment

Kitsune: New & Improved!

It occurred to me that tying a kitsune’s appearance, heritage and alternate form all of the same mechanic might be a bit too restrictive. So I decided to give all kitsune heritages the choice of having either a tailless form or hybrid form. For some heritages, this alters what mechanical benefits they receive, such as the Earthly Wilds Kitsune whose jaws attack would not be appropriate for a tailless form, or the Distant Sky Kitsune who would be unable to use their innate spell in a hybrid form.

Several feats have also been updated to include appropriate prerequisites, as well as special rules allowing kitsune characters to take innate spell feats multiple times and gain more innate spells. I feel this fits in well with the inherently magical ancestry and allows a bit more diversity among them.

Posted in Updates | Tagged , | Leave a comment

World Description and Ancestries

The Continent of Reylan page has been updated, fixing typos, adding in name of mountain ranges and including a list of languages spoken in each territory. These languages are available as bonus languages for characters with a high intelligence modifier.

Half Ancestries and Versatile Heritages have been detailed, so far as including them on the website. Most of the mechanics for these special heritages remain identical to how they are presented in the Player Core, and are listed here to inform players of their existence in Riadus rather than provide rules for making such characters.

Languages have been tidied up, moving a few between common and uncommon and adding in Vylani and Wulfen, which I had forgotten to include originally.

Posted in Updates | Tagged , , , , | Leave a comment

Languages, Human Ethnicities & More

There is now a Languages page under World Description detailing the various languages spoken by the peoples of Riadus. It includes a number of common languages, generally spoken by specific ancestries, uncommon languages, spoken by extraplanar or rare ancestries, and a list of regional languages representing the languages spoken throughout particular territories. The Continent of Reylan page will soon be updated with a list of languages spoken in each region so help facilitate the selection of bonus languages for characters with a high intelligence bonus.

Human, Kitsune and Orc ancestries are all completed and include ethnicities with physical descriptions and regions where they are from. Orcs and humans are largely unchanged from how they are presented in the Player Core, with the available ethnicities being the primary addition.

Kitsune are a special case, as they are similarly largely unchanged, but differ from Golarion kitsune in one significant way: the default “base form” of all kitsune is a fox, rather than a hybrid fox/human form. Each heritage has been reworked to grant either a “tailless form” which appears as a common humanoid ancestry near where the kitsune was raised, or a “hybrid form” which appears like the default from of kitsune in the Advanced Players Guide. Feats have also been reworked, as kitsune are primal rather than divine in nature and thus have a different selection of spells available. Also, only kitsune with a hybrid form may take feats which add an unarmed strike. The Kitsune Feats page has more details.

Next up are further description of versatile heritages, including briefs on half-elves and half-orcs (half-goblins are already added) and details on Changelings, Dhampir and Nephilim.

Posted in Updates | Tagged , , , | Leave a comment

New Subscribe Option!

Readers can now subscribe to receive email updates whenever there’s a new post. The update emails are never sent more than once per day and include a compilation of all updates made that day, if any. If there aren’t any updates, you don’t receive an email. Opt in via the form to the right and unsubscribe any time.

Posted in Updates | Tagged | Comments Off on New Subscribe Option!

Ancestry Updates

Ancestry information is currently being updated. The dwarves, elves and vylani have been completely updated (further editing may be needed), and the rest of the ancestries are coming shortly.

I’ve also compiled a list of languages spoken throughout Riadus, but I’m not sure where to include it. Probably under World Description. I still need to do work on it but it will probably be finished before all of the ancestries are.

After languages and ancestries, I’ll be working on describing the roles particular classes play in the world.

Posted in Updates | Tagged , , | Comments Off on Ancestry Updates

New Content: Religion

All of the most well known deities of Riadus have been added, as well as a complete description of the setting’s distinct cosmology. So if you were wondering if there was a goddess of hunting, or which deity runs hell, it’s all there.

Deity descriptions are not yet complete, as they lack a proper description. In the meantime, please enjoy some random gibberish in its place. On the upside, all of the necessary mechanical information is there, so you can see what each deity is the patron of and what skills, spells and other nifties they provide access too.

Posted in Updates | Tagged , , , | Comments Off on New Content: Religion

New Content: World Description

The World Description is (more or less) complete. Some of the territories listed under The Continent of Reylan still need some additional detail, but otherwise you’ll find all the information you need to get a rough idea of what life is like wherever you are.

Posted in Updates | Tagged , | Comments Off on New Content: World Description